diff --git a/theGame.sln b/theGame.sln new file mode 100644 index 0000000..b0ba5ed --- /dev/null +++ b/theGame.sln @@ -0,0 +1,17 @@ + +Microsoft Visual Studio Solution File, Format Version 12.00 +# Visual Studio 2012 +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "theGame", "theGame\theGame.csproj", "{09C7C4C9-02C4-416D-ACAF-7113A2C86AF1}" +EndProject +Global + GlobalSection(SolutionConfigurationPlatforms) = preSolution + Debug|x86 = Debug|x86 + Release|x86 = Release|x86 + EndGlobalSection + GlobalSection(ProjectConfigurationPlatforms) = postSolution + {09C7C4C9-02C4-416D-ACAF-7113A2C86AF1}.Debug|x86.ActiveCfg = Debug|x86 + {09C7C4C9-02C4-416D-ACAF-7113A2C86AF1}.Debug|x86.Build.0 = Debug|x86 + {09C7C4C9-02C4-416D-ACAF-7113A2C86AF1}.Release|x86.ActiveCfg = Release|x86 + {09C7C4C9-02C4-416D-ACAF-7113A2C86AF1}.Release|x86.Build.0 = Release|x86 + EndGlobalSection +EndGlobal diff --git a/theGame/Program.cs b/theGame/Program.cs new file mode 100644 index 0000000..6d56fc2 --- /dev/null +++ b/theGame/Program.cs @@ -0,0 +1,12 @@ +using System; + +namespace theGame +{ + class MainClass + { + public static void Main(string[] args) + { + Console.WriteLine("Hello World!"); + } + } +} diff --git a/theGame/Properties/AssemblyInfo.cs b/theGame/Properties/AssemblyInfo.cs new file mode 100644 index 0000000..207faac --- /dev/null +++ b/theGame/Properties/AssemblyInfo.cs @@ -0,0 +1,26 @@ +using System.Reflection; +using System.Runtime.CompilerServices; + +// Information about this assembly is defined by the following attributes. +// Change them to the values specific to your project. + +[assembly: AssemblyTitle("theGame")] +[assembly: AssemblyDescription("")] +[assembly: AssemblyConfiguration("")] +[assembly: AssemblyCompany("")] +[assembly: AssemblyProduct("")] +[assembly: AssemblyCopyright("(c) George Tsyrkov")] +[assembly: AssemblyTrademark("")] +[assembly: AssemblyCulture("")] + +// The assembly version has the format "{Major}.{Minor}.{Build}.{Revision}". +// The form "{Major}.{Minor}.*" will automatically update the build and revision, +// and "{Major}.{Minor}.{Build}.*" will update just the revision. + +[assembly: AssemblyVersion("1.0.*")] + +// The following attributes are used to specify the signing key for the assembly, +// if desired. See the Mono documentation for more information about signing. + +//[assembly: AssemblyDelaySign(false)] +//[assembly: AssemblyKeyFile("")] diff --git a/theGame/theGame.csproj b/theGame/theGame.csproj new file mode 100644 index 0000000..4d6329b --- /dev/null +++ b/theGame/theGame.csproj @@ -0,0 +1,39 @@ + + + + Debug + x86 + {09C7C4C9-02C4-416D-ACAF-7113A2C86AF1} + Exe + theGame + theGame + v4.5 + + + true + full + false + bin\Debug + DEBUG; + prompt + 4 + true + x86 + + + true + bin\Release + prompt + 4 + true + x86 + + + + + + + + + + \ No newline at end of file