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@ -16,11 +16,11 @@ namespace theGame |
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th.Start(game); |
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th.Start(game); |
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int draw_count = 0; |
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int draw_count = 0; |
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int action_draw_max = 10; |
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int action_draw_max = 3; |
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while (game.GameOver != true) |
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while (game.GameOver != true) |
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{ |
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{ |
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System.Threading.Thread.Sleep(100); |
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System.Threading.Thread.Sleep(150); |
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Console.Clear(); |
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Console.Clear(); |
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