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					@ -16,11 +16,11 @@ namespace theGame | 
				
			
			
		
	
		
		
			
				
					
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								th.Start(game); | 
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								th.Start(game); | 
				
			
			
		
	
		
		
			
				
					
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								int draw_count = 0; | 
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								int draw_count = 0; | 
				
			
			
		
	
		
		
			
				
					
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								int action_draw_max = 10; | 
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								int action_draw_max = 3; | 
				
			
			
				
				
			
		
	
		
		
	
		
		
			
				
					
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								while (game.GameOver != true) | 
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								while (game.GameOver != true) | 
				
			
			
		
	
		
		
			
				
					
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								{ | 
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								{ | 
				
			
			
		
	
		
		
			
				
					
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									System.Threading.Thread.Sleep(100); | 
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									System.Threading.Thread.Sleep(150); | 
				
			
			
				
				
			
		
	
		
		
	
		
		
			
				
					
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									Console.Clear(); | 
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									Console.Clear(); | 
				
			
			
		
	
		
		
			
				
					
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