Dmitriy Golubev 6 years ago
parent
commit
e340ff009f
  1. 6
      Vlimport/App.config
  2. 103
      Vlimport/Form1.Designer.cs
  3. 41
      Vlimport/Form1.cs
  4. 126
      Vlimport/Form1.resx
  5. 22
      Vlimport/Program.cs
  6. 36
      Vlimport/Properties/AssemblyInfo.cs
  7. 71
      Vlimport/Properties/Resources.Designer.cs
  8. 117
      Vlimport/Properties/Resources.resx
  9. 30
      Vlimport/Properties/Settings.Designer.cs
  10. 7
      Vlimport/Properties/Settings.settings
  11. 48
      Vlimport/Transporter.cs
  12. 88
      Vlimport/Vlimport.csproj
  13. 4
      Vlimport/packages.config
  14. 16
      XmlTest/Program.cs
  15. BIN
      packages/XPath2.1.0.6/XPath2.1.0.6.nupkg
  16. BIN
      packages/XPath2.1.0.6/lib/net35/XPath2.dll
  17. BIN
      packages/XPath2.1.0.6/lib/net40/XPath2.dll
  18. BIN
      packages/XPath2.1.0.6/lib/netstandard2.0/XPath2.dll
  19. 6
      xmlDeser.sln

6
Vlimport/App.config

@ -0,0 +1,6 @@
<?xml version="1.0" encoding="utf-8" ?>
<configuration>
<startup>
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.6.1" />
</startup>
</configuration>

103
Vlimport/Form1.Designer.cs generated

@ -0,0 +1,103 @@
namespace Vlimport
{
partial class mainForm
{
/// <summary>
/// Обязательная переменная конструктора.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Освободить все используемые ресурсы.
/// </summary>
/// <param name="disposing">истинно, если управляемый ресурс должен быть удален; иначе ложно.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Код, автоматически созданный конструктором форм Windows
/// <summary>
/// Требуемый метод для поддержки конструктора — не изменяйте
/// содержимое этого метода с помощью редактора кода.
/// </summary>
private void InitializeComponent()
{
this.ItemList = new System.Windows.Forms.ListBox();
this.SelectButton = new System.Windows.Forms.Button();
this.AcceptButton = new System.Windows.Forms.Button();
this.FilePathBox = new System.Windows.Forms.TextBox();
this.openFileDialog1 = new System.Windows.Forms.OpenFileDialog();
this.saveFileDialog1 = new System.Windows.Forms.SaveFileDialog();
this.SuspendLayout();
//
// ItemList
//
this.ItemList.FormattingEnabled = true;
this.ItemList.Location = new System.Drawing.Point(13, 39);
this.ItemList.Name = "ItemList";
this.ItemList.Size = new System.Drawing.Size(529, 199);
this.ItemList.TabIndex = 0;
//
// SelectButton
//
this.SelectButton.Location = new System.Drawing.Point(13, 254);
this.SelectButton.Name = "SelectButton";
this.SelectButton.Size = new System.Drawing.Size(109, 23);
this.SelectButton.TabIndex = 1;
this.SelectButton.Text = "Выбрать файл";
this.SelectButton.UseVisualStyleBackColor = true;
this.SelectButton.Click += new System.EventHandler(this.SelectButton_Click);
//
// AcceptButton
//
this.AcceptButton.Location = new System.Drawing.Point(418, 253);
this.AcceptButton.Name = "AcceptButton";
this.AcceptButton.Size = new System.Drawing.Size(123, 23);
this.AcceptButton.TabIndex = 2;
this.AcceptButton.Text = "Добавить значения";
this.AcceptButton.UseVisualStyleBackColor = true;
//
// FilePathBox
//
this.FilePathBox.Location = new System.Drawing.Point(13, 13);
this.FilePathBox.Name = "FilePathBox";
this.FilePathBox.Size = new System.Drawing.Size(528, 20);
this.FilePathBox.TabIndex = 3;
//
// openFileDialog1
//
this.openFileDialog1.FileName = "openFileDialog1";
//
// mainForm
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(554, 289);
this.Controls.Add(this.FilePathBox);
this.Controls.Add(this.AcceptButton);
this.Controls.Add(this.SelectButton);
this.Controls.Add(this.ItemList);
this.Name = "mainForm";
this.Text = "Перенос значений";
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private System.Windows.Forms.ListBox ItemList;
private System.Windows.Forms.Button SelectButton;
private System.Windows.Forms.Button AcceptButton;
private System.Windows.Forms.TextBox FilePathBox;
private System.Windows.Forms.OpenFileDialog openFileDialog1;
private System.Windows.Forms.SaveFileDialog saveFileDialog1;
}
}

41
Vlimport/Form1.cs

@ -0,0 +1,41 @@
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using System.IO;
namespace Vlimport
{
public partial class mainForm : Form
{
public mainForm()
{
InitializeComponent();
openFileDialog1.Filter = "Text files(*.xml)|*.xml|All files(*.*)|*.*";
saveFileDialog1.Filter = "Text files(*.xml)|*.xml|All files(*.*)|*.*";
}
private void SelectButton_Click(object sender, EventArgs e)
{
ItemList.Items.Clear();
if (openFileDialog1.ShowDialog() == DialogResult.Cancel)
return;
// получаем выбранный файл
string filename = openFileDialog1.FileName;
// читаем файл в строку
string fileText = System.IO.File.ReadAllText(filename);
FilePathBox.Text = filename.ToString();
Transporter tr = new Transporter();
tr.CollectItems(filename, ItemList);
}
}
}

126
Vlimport/Form1.resx

@ -0,0 +1,126 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<metadata name="openFileDialog1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>17, 17</value>
</metadata>
<metadata name="saveFileDialog1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>157, 17</value>
</metadata>
</root>

22
Vlimport/Program.cs

@ -0,0 +1,22 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace Vlimport
{
static class Program
{
/// <summary>
/// Главная точка входа для приложения.
/// </summary>
[STAThread]
static void Main()
{
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
Application.Run(new mainForm());
}
}
}

36
Vlimport/Properties/AssemblyInfo.cs

@ -0,0 +1,36 @@
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// Общие сведения об этой сборке предоставляются следующим набором
// набора атрибутов. Измените значения этих атрибутов, чтобы изменить сведения,
// связанные со сборкой.
[assembly: AssemblyTitle("Vlimport")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("Vlimport")]
[assembly: AssemblyCopyright("Copyright © 2018")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Установка значения False для параметра ComVisible делает типы в этой сборке невидимыми
// для компонентов COM. Если необходимо обратиться к типу в этой сборке через
// COM, задайте атрибуту ComVisible значение TRUE для этого типа.
[assembly: ComVisible(false)]
// Следующий GUID служит для идентификации библиотеки типов, если этот проект будет видимым для COM
[assembly: Guid("95fb88a3-2bfd-49ad-b6db-39e402a47f75")]
// Сведения о версии сборки состоят из следующих четырех значений:
//
// Основной номер версии
// Дополнительный номер версии
// Номер сборки
// Редакция
//
// Можно задать все значения или принять номер сборки и номер редакции по умолчанию.
// используя "*", как показано ниже:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

71
Vlimport/Properties/Resources.Designer.cs generated

@ -0,0 +1,71 @@
//------------------------------------------------------------------------------
// <auto-generated>
// Этот код создан программным средством.
// Версия среды выполнения: 4.0.30319.42000
//
// Изменения в этом файле могут привести к неправильному поведению и будут утрачены, если
// код создан повторно.
// </auto-generated>
//------------------------------------------------------------------------------
namespace Vlimport.Properties
{
/// <summary>
/// Класс ресурсов со строгим типом для поиска локализованных строк и пр.
/// </summary>
// Этот класс был автоматически создан при помощи StronglyTypedResourceBuilder
// класс с помощью таких средств, как ResGen или Visual Studio.
// Для добавления или удаления члена измените файл .ResX, а затем перезапустите ResGen
// с параметром /str или заново постройте свой VS-проект.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources
{
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources()
{
}
/// <summary>
/// Возврат кэшированного экземпляра ResourceManager, используемого этим классом.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager
{
get
{
if ((resourceMan == null))
{
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Vlimport.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Переопределяет свойство CurrentUICulture текущего потока для всех
/// подстановки ресурсов с помощью этого класса ресурсов со строгим типом.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture
{
get
{
return resourceCulture;
}
set
{
resourceCulture = value;
}
}
}
}

117
Vlimport/Properties/Resources.resx

@ -0,0 +1,117 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

30
Vlimport/Properties/Settings.Designer.cs generated

@ -0,0 +1,30 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace Vlimport.Properties
{
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
{
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
public static Settings Default
{
get
{
return defaultInstance;
}
}
}
}

7
Vlimport/Properties/Settings.settings

@ -0,0 +1,7 @@
<?xml version='1.0' encoding='utf-8'?>
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)">
<Profiles>
<Profile Name="(Default)" />
</Profiles>
<Settings />
</SettingsFile>

48
Vlimport/Transporter.cs

@ -0,0 +1,48 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Xml;
using System.Xml.XPath;
using System.IO;
using System.Xml.Linq;
using Wmhelp.XPath2;
using System.Windows.Forms;
namespace Vlimport
{
public class Transporter
{
public void CollectItems(string filePath, ListBox Itemlist)
{
XmlDocument xDoc = new XmlDocument();
xDoc.Load(filePath.ToString());
XmlElement xRoot = xDoc.DocumentElement;
XmlNodeList mySearch = xRoot.XPath2SelectNodes("//Object[ends-with(@Name,'_oper')]");
foreach (XmlNode oper in mySearch)
{
var operId = oper.XPath2SelectSingleNode("//Attribute[@Name='indexoper']").Attributes["Value"].Value;
var operName = oper.XPath2SelectSingleNode("//Attribute[@Name='nameoper']").Attributes["Value"].Value;
Itemlist.Items.Add($"{operId} {operName}");
foreach (XmlNode step in oper.XPath2SelectNodes("//Object[ends-with(@Name,'_step')]"))
{
var stepNum = step.XPath2SelectSingleNode("//Attribute[@Name='numstep']").Attributes["Value"].Value;
var stepName = step.XPath2SelectSingleNode("//Attribute[@Name='name']").Attributes["Value"].Value;
Itemlist.Items.Add($" {stepNum}. {stepName}");
}
}
}
}
}

88
Vlimport/Vlimport.csproj

@ -0,0 +1,88 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{95FB88A3-2BFD-49AD-B6DB-39E402A47F75}</ProjectGuid>
<OutputType>WinExe</OutputType>
<RootNamespace>Vlimport</RootNamespace>
<AssemblyName>Vlimport</AssemblyName>
<TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Numerics" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Deployment" />
<Reference Include="System.Drawing" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml" />
<Reference Include="XPath2, Version=1.0.6.0, Culture=neutral, PublicKeyToken=463c6d7fb740c7e5, processorArchitecture=MSIL">
<HintPath>..\packages\XPath2.1.0.6\lib\net40\XPath2.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="Form1.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="Form1.Designer.cs">
<DependentUpon>Form1.cs</DependentUpon>
</Compile>
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Transporter.cs" />
<EmbeddedResource Include="Form1.resx">
<DependentUpon>Form1.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
<SubType>Designer</SubType>
</EmbeddedResource>
<Compile Include="Properties\Resources.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
<None Include="packages.config" />
<None Include="Properties\Settings.settings">
<Generator>SettingsSingleFileGenerator</Generator>
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
</None>
<Compile Include="Properties\Settings.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Settings.settings</DependentUpon>
<DesignTimeSharedInput>True</DesignTimeSharedInput>
</Compile>
</ItemGroup>
<ItemGroup>
<None Include="App.config" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>

4
Vlimport/packages.config

@ -0,0 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="XPath2" version="1.0.6" targetFramework="net461" />
</packages>

16
XmlTest/Program.cs

@ -22,14 +22,7 @@ namespace XmlTest
XmlNodeList mySearch = xRoot.XPath2SelectNodes("//Object[ends-with(@Name,'_oper')]");
if (mySearch != null)
foreach (XmlNode n in mySearch)
{
Console.WriteLine(n.SelectSingleNode("Attribute").OuterXml);
}
foreach (XmlNode oper in mySearch)
{
@ -47,15 +40,6 @@ namespace XmlTest
}
}
//XmlNodeList childnodes = xRoot.XPath2SelectNodes("//Object[ends-with(@Name,'_oper')], //Object[ends-with(@Name,'_step')]");
//if (childnodes != null)
// foreach (XmlNode n in childnodes)
// {
// Console.WriteLine(n.SelectSingleNode("Attribute").OuterXml);
// foreach (XmlNode s in n)
// Console.WriteLine
// }
Console.WriteLine("Press Any Key");
Console.ReadKey();

BIN
packages/XPath2.1.0.6/XPath2.1.0.6.nupkg vendored

Binary file not shown.

BIN
packages/XPath2.1.0.6/lib/net35/XPath2.dll vendored

Binary file not shown.

BIN
packages/XPath2.1.0.6/lib/net40/XPath2.dll vendored

Binary file not shown.

BIN
packages/XPath2.1.0.6/lib/netstandard2.0/XPath2.dll vendored

Binary file not shown.

6
xmlDeser.sln

@ -10,6 +10,8 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "XmlTest", "XmlTest\XmlTest.csproj", "{E78FB257-978B-4D79-9EAE-D62CE5169E03}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Vlimport", "Vlimport\Vlimport.csproj", "{95FB88A3-2BFD-49AD-B6DB-39E402A47F75}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
@ -20,6 +22,10 @@ Global
{E78FB257-978B-4D79-9EAE-D62CE5169E03}.Debug|Any CPU.Build.0 = Debug|Any CPU
{E78FB257-978B-4D79-9EAE-D62CE5169E03}.Release|Any CPU.ActiveCfg = Release|Any CPU
{E78FB257-978B-4D79-9EAE-D62CE5169E03}.Release|Any CPU.Build.0 = Release|Any CPU
{95FB88A3-2BFD-49AD-B6DB-39E402A47F75}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{95FB88A3-2BFD-49AD-B6DB-39E402A47F75}.Debug|Any CPU.Build.0 = Debug|Any CPU
{95FB88A3-2BFD-49AD-B6DB-39E402A47F75}.Release|Any CPU.ActiveCfg = Release|Any CPU
{95FB88A3-2BFD-49AD-B6DB-39E402A47F75}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE

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